package com.godpaper.game.chess.twoHitOne
{
	import flash.events.EventDispatcher;
	[Bindable]
	public class Player extends EventDispatcher implements IPlayer
	{
		/* public function Player(target:IEventDispatcher=null)
		{
			
		} */
		public function Player(role:int)
		{
			//TODO: implement function
			_currentRole = role;
		}
		
		private var _currentRole:int;
		public function set currentRole(value:int):void
		{
			//TODO: implement function
			_currentRole = value;
		}
		
		public function get currentRole():int
		{
			//TODO: implement function
			return _currentRole;
		}
		
		private var _turnFlag:Boolean;
		public function set turnFlag(value:Boolean):void
		{
			//TODO: implement function
			_turnFlag = value;
		}
		
		public function get turnFlag():Boolean
		{
			//TODO: implement function
			return _turnFlag;
		}
		
		private var _hasBeenKilled:Boolean;
		public function set hasBeenKilled(value:Boolean):void
		{
			//TODO: implement function
			_hasBeenKilled = value;
		}
		
		public function get hasBeenKilled():Boolean
		{
			//TODO: implement function
			return _hasBeenKilled;
		}
		
	}
}